1. Common commodities among adults with IA (not limited to internet gaming addiction). (3-4 pages) such as ADHD, depression, social anxiety, substance use, personality disorder, etc. Please introduce each comorbidity in separate paragraphs.
2. Analysis and comparison of the findings related to commodities among adolescents and adults.
-The similarities and differences of the IA commodities among adolescents/young adults and adults. Any gender difference? Conclude the similarities and explore the differences with some hypothesis/explanations (3 pages)
3. Current challenges in IA diagnosis due to comorbidities (4-5 pages)
(1) DSM V now includes Internet Gaming Addiction in the\”Condition for Further Study\”instead of \”Internet addiction,\” which may influence the definition and criteria of the disorder and the the type of comorbidities presented. (explain how) In other word, the comorbidities for gaming addiction may be very different from internet addiction, why and how.
(2) current challenges in IA diagnosis due to comorbidities.
(3) Application for clinicians in diagnosing/assessing IA due to comorbidities. For example, some risk factors to pay attention in assessing for IA. Be aware of the suicidal ideation among individuals with IA too.
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